For a while, I only created original paintings and didn't do prints. The concept behind the art required that I create original works only. The philosophy had to do with creating representations of digital works in a 1-of-1 medium. It gets into a lot of artsy talk that I'd rather not get into now, but if you have one of those paintings, I will never create prints of those. Enjoy!
While a lot of artists create prints to supplement their original works, that's never factored into my art. In fact, I would almost rather not have to deal with the idea of prints at all, but times change.
Recently, my art has changed a bit, and the message no longer demands the works be unique offerings. So now, I have a started creating prints and will be creating them more often. In fact, the message/philosophy has changed so much that I have found myself with a print-first procedure. Basically, I create these images and then decide which ones I like enough to convert to paintings. Some of the prints are rather difficult to render as paintings, so there's that issue as well.
Interesting times.
Click HERE to see the prints that I create for 8BitCubist.
- Mr Benja -
Showing posts with label workflow. Show all posts
Showing posts with label workflow. Show all posts
Sunday, February 9, 2020
Tuesday, February 4, 2020
Behind The Kobe Bryant Prints (Pt 1) - "24/8"
After the passing of Kobe Bryant I was inspired to create. It just happened that way. He is one of those figures that exemplified the push that I have been engaged with lately, so I felt I had to do what pop art does, speak on popular culture.
I always think deeply about those that have inspired me, and in the spirit of pop art, I created two pieces after Kobe's death. The first of these prints is called "24/8".
As usual, I went with what felt natural to me. But since it's the first tribute piece I've ever done, I felt weird about not going the usual tribute route. In fact, while typing this, I realized that I needed to delete all of my art-speak and just let you know what was on my mind as I constructed this image:
* an ode to Kobe's legacy
* the game we play
* the ball
* constancy
* forward motion
I will post about the second one a little later on. It's a bit more involved.
CLICK HERE FOR THE "24/8" PRINT ON THE 8BITCUBIST SITE
- Mr Benja -
Labels:
8bitcubist,
art,
art explained,
artprint,
behind the scenes,
kobe bryant,
positivity,
productivity,
workflow
Monday, November 4, 2019
Knocking Off The Podcast Rust
Recording a podcast is work for me, but it's something that needed to be done for The 8BitCubist. I'm not exactly sure what to call the format that I'm putting together, but it's getting there.
The interesting (I won't call it 'fun') part of recording was noticing how many mistakes, stumbles, and logical errors I made. I haven't done this sort of thing in a while, so it took a second to get used to again. And since people expect a certain amount of quality from me on this, I couldn't just start off half-cocked. I had to knock the rust off and get to work.
Good thing that I'm an introvert that can just mull around all the thoughts in my head and put them out in a coherent manner though. Otherwise this thing would never get off the ground.
The podcast will get put out there along with my 2020 art plan.
I'll basically be centering around the 8BitCubist philosophy, which is "Life Imitating Game, Imitating Life".
Let me know what you'd like to hear me cover in the next couple weeks.
- Mr Benja -
The interesting (I won't call it 'fun') part of recording was noticing how many mistakes, stumbles, and logical errors I made. I haven't done this sort of thing in a while, so it took a second to get used to again. And since people expect a certain amount of quality from me on this, I couldn't just start off half-cocked. I had to knock the rust off and get to work.
Good thing that I'm an introvert that can just mull around all the thoughts in my head and put them out in a coherent manner though. Otherwise this thing would never get off the ground.
The podcast will get put out there along with my 2020 art plan.
I'll basically be centering around the 8BitCubist philosophy, which is "Life Imitating Game, Imitating Life".
Let me know what you'd like to hear me cover in the next couple weeks.
- Mr Benja -
Labels:
8bitcubist,
creative,
introvert,
podcast,
productivity,
work,
workflow
Saturday, January 26, 2019
I Need Change Agents To Actually Change Anything
Something is going on this year. I can feel it. While I can't put my finger on it, something changed once 2019 arrived. Do you feel it? I hope you feel it, because there's some good energy in the air. Not everyone is going to catch it though. Will you?
The Martin Luther King Jr Day week got me thinking about change and working towards a better future. I care about the knowledge and the work that I can do to make the world a little better place.
So how does one change? Like REALLY change? One thing I like to do it is implement a 'change agent'. I alluded to this concept with my New Year's post. But remember that a change agent doesn't have to be a holiday, it can be anything that works you. Any place, image, person, song, event, creedo, et cetera that symbolizes your concept of progress can help you get to that next level. Have that dream!
Think about weddings, uniforms, knighting, graduations, insignia, powerful memories, etc.
So my personal change agent was to finally appreciate a set of nearly four hundred abstract drawings coupled with moving out of my painting studio last year. Those two things together have come to symbolize an artistic shift in my head. Every time I see those drawings, I immediately think about how I've grown out of my art studio, and I get to creating some new ideas. And I've put those drawings on my nightstand so I think about them when I wake up and go to bed. Over time, they've started to become second nature; the change is setting in.
That artistic change has manifested itself in the print project known as The Trap Vector. The prints I've been creating from that project are available now. Your support and feedback is appreciated, so click that link and check it out.
https://thetrapvector.com
Take care.
- Benja -
The Martin Luther King Jr Day week got me thinking about change and working towards a better future. I care about the knowledge and the work that I can do to make the world a little better place.
So how does one change? Like REALLY change? One thing I like to do it is implement a 'change agent'. I alluded to this concept with my New Year's post. But remember that a change agent doesn't have to be a holiday, it can be anything that works you. Any place, image, person, song, event, creedo, et cetera that symbolizes your concept of progress can help you get to that next level. Have that dream!
Think about weddings, uniforms, knighting, graduations, insignia, powerful memories, etc.
So my personal change agent was to finally appreciate a set of nearly four hundred abstract drawings coupled with moving out of my painting studio last year. Those two things together have come to symbolize an artistic shift in my head. Every time I see those drawings, I immediately think about how I've grown out of my art studio, and I get to creating some new ideas. And I've put those drawings on my nightstand so I think about them when I wake up and go to bed. Over time, they've started to become second nature; the change is setting in.
That artistic change has manifested itself in the print project known as The Trap Vector. The prints I've been creating from that project are available now. Your support and feedback is appreciated, so click that link and check it out.
https://thetrapvector.com
Take care.
- Benja -
Labels:
change,
improvement,
mlk,
New Years,
resolution,
the trap vector,
work,
workflow
Saturday, January 19, 2019
Splitting My Focus Into Three Projects for 2019
I have three projects that I plan on getting worked on this year. I know that sounds like crazy talk, but I'm trying something out, here.
The common idea is that you should focus everything you are doing into laser-light precision and get that one thing done. I get it, and I believe that to be true in a general sense. In fact, The ONE Thing (by Jay Papasan and Gary Keller) is a great book that really got me to a good place with my productivity.
I know that I waste a lot of time, but when I'm most productive, I've found that I have a few things that I can roll onto. Basically, when one task is completing, I can roll onto another one without losing momentum. If I have to keep doing the same thing, I can sometimes burn myself out. I'll have to work on embracing the monotony, but that's how it happens right now.
Also, when I pour a lot of energy into something, it seems like people back away from the energy instead of responding positively to it. I don't know what that's about, but I've often been told to "calm down" on social media and in life. I've been told that I'm "too much". So pffft...I have to spread things out a bit or create new outlets.
Project 1 - The Trap Vector
The Trap Vector is my fine art print project. It's my lead-off effort for the year. It's a follow-up of sorts to a lot of the personal thoughts and feelings I was having for the past seven years. The genesis probably started well before that, but that's what it's about right now.
This outlet gets out my artsy fartsy concepts.
Project 2 - Transcendent Press
Transcendent Press is my writing project. If I could, I would probably just write for about a month, and then come out with some stone tablets full of god-like text. Then I'd realize it needs editing and I'd go away for another month. This doesn't fit in my plans right now, so writing is going to have to take the long and laborious route.
This outlet gets out my most heady creative ideas, and is currently my biggest long-range goal. I have a book planned for sometime this year, and I've gotten to work on it.
Project 3 - The 8BitCubist
Oh boy. A lot of people have been wondering what happened to the 8BitCubist from a while ago, and simply put, the band broke up. I mean, we didn't break up, but we went our separate ways, and the venture was never meant to be a solo one. So over time, I needed to put the brakes on it to figure out what the next iteration was going to be about. I am not going to be putting this in full force for the near term, but it's coming.
I think a podcast and apparel will do good to start with.
I'll do some other posts outlining what's coming I'm learning in 2019 in greater detail.
Let me know what you think of the plan so far.
The common idea is that you should focus everything you are doing into laser-light precision and get that one thing done. I get it, and I believe that to be true in a general sense. In fact, The ONE Thing (by Jay Papasan and Gary Keller) is a great book that really got me to a good place with my productivity.
I know that I waste a lot of time, but when I'm most productive, I've found that I have a few things that I can roll onto. Basically, when one task is completing, I can roll onto another one without losing momentum. If I have to keep doing the same thing, I can sometimes burn myself out. I'll have to work on embracing the monotony, but that's how it happens right now.
Also, when I pour a lot of energy into something, it seems like people back away from the energy instead of responding positively to it. I don't know what that's about, but I've often been told to "calm down" on social media and in life. I've been told that I'm "too much". So pffft...I have to spread things out a bit or create new outlets.
Project 1 - The Trap Vector
The Trap Vector is my fine art print project. It's my lead-off effort for the year. It's a follow-up of sorts to a lot of the personal thoughts and feelings I was having for the past seven years. The genesis probably started well before that, but that's what it's about right now.
This outlet gets out my artsy fartsy concepts.
Project 2 - Transcendent Press
Transcendent Press is my writing project. If I could, I would probably just write for about a month, and then come out with some stone tablets full of god-like text. Then I'd realize it needs editing and I'd go away for another month. This doesn't fit in my plans right now, so writing is going to have to take the long and laborious route.
This outlet gets out my most heady creative ideas, and is currently my biggest long-range goal. I have a book planned for sometime this year, and I've gotten to work on it.
Project 3 - The 8BitCubist
Oh boy. A lot of people have been wondering what happened to the 8BitCubist from a while ago, and simply put, the band broke up. I mean, we didn't break up, but we went our separate ways, and the venture was never meant to be a solo one. So over time, I needed to put the brakes on it to figure out what the next iteration was going to be about. I am not going to be putting this in full force for the near term, but it's coming.
I think a podcast and apparel will do good to start with.
I'll do some other posts outlining what's coming I'm learning in 2019 in greater detail.
Let me know what you think of the plan so far.
Labels:
2019,
8bitcubist,
art,
business,
development,
learn,
lifehacking,
transcendent press,
work,
workflow,
writing
Saturday, December 15, 2018
A Case for Multi-Tasking (aka Creative Rollover)
In 2019, I am going to try running three projects simultaneously: The Trap Vector (art), The 8BitCubist (merch), and Transcendent Press (writing). Seems to be going well so far.
Let me know how this sounds, because I know the studies on focusing and multi-tasking. The common logic is that you go with one topic and stick with it. That's a simplified version, and it makes sense. But there's room for some experimentation. What I'm thinking about is the sort of balance people do naturally, but with a more productive intention. So I don't see it as multi-tasking, but more like a change of pace in order to keep the system humming. I'll call it Creative Rollover until I come up with a better term.
While working on large and small projects in the game industry, I noticed that it's almost impossible to stay hyper focused on one narrow slice for too long. After a few days or several days, attention needs to be turned to something else. If that doesn't happen, then people are just spinning their wheels without making significant movement forward. If they don't get a mental change of pace, then their productivity falls off and they start to wander.
So what if we could keep ourselves engaged by jumping to different aspects of a project? That sounds more productive than going into a complete state of disconnect. Completely shutting down means that you have to take significant energy to re-engage and do a cold boot all over again.
What I've done is started cutting off unnecessary feelings of fatigue by jumping from one creative/productive mind to another. This way, I can get into modes faster and get more net work done.
What tends to happen with me is that I get bored out mentally doing one thing over and over again without getting any new perspective. With different projects, I can relax one mind while the other one takes over. Maybe it's like cooking a complete meal.
Take games for example, after a few of plowing into the animation system, we'd go work on the combat system, then on to the pathfinding system, then on to the character backstories, etc. Rolling from one creative focus to another was the only way the large picture could be effectively realized. In fact, we got large gains when we pulled people out of their caves to get a little involved with what was going on with other parts of the project.
One reason I think this this worked was because creative rollover avoided the problem of people running out of fuel during a given task. When that happened, they became completely disengaged. When that happened everyone got thrown off. Another reason is that we let the environment adjust to the changes.
I've been playing around with this type of development for a couple months now, and I think I've found a way to cook up a marvelous meal of creativity.
I'll explore this more later.
And I need a better name than Creative Rollover.
Any thoughts?
Let me know in the comments.
Let me know how this sounds, because I know the studies on focusing and multi-tasking. The common logic is that you go with one topic and stick with it. That's a simplified version, and it makes sense. But there's room for some experimentation. What I'm thinking about is the sort of balance people do naturally, but with a more productive intention. So I don't see it as multi-tasking, but more like a change of pace in order to keep the system humming. I'll call it Creative Rollover until I come up with a better term.
While working on large and small projects in the game industry, I noticed that it's almost impossible to stay hyper focused on one narrow slice for too long. After a few days or several days, attention needs to be turned to something else. If that doesn't happen, then people are just spinning their wheels without making significant movement forward. If they don't get a mental change of pace, then their productivity falls off and they start to wander.
So what if we could keep ourselves engaged by jumping to different aspects of a project? That sounds more productive than going into a complete state of disconnect. Completely shutting down means that you have to take significant energy to re-engage and do a cold boot all over again.
What I've done is started cutting off unnecessary feelings of fatigue by jumping from one creative/productive mind to another. This way, I can get into modes faster and get more net work done.
What tends to happen with me is that I get bored out mentally doing one thing over and over again without getting any new perspective. With different projects, I can relax one mind while the other one takes over. Maybe it's like cooking a complete meal.
Take games for example, after a few of plowing into the animation system, we'd go work on the combat system, then on to the pathfinding system, then on to the character backstories, etc. Rolling from one creative focus to another was the only way the large picture could be effectively realized. In fact, we got large gains when we pulled people out of their caves to get a little involved with what was going on with other parts of the project.
One reason I think this this worked was because creative rollover avoided the problem of people running out of fuel during a given task. When that happened, they became completely disengaged. When that happened everyone got thrown off. Another reason is that we let the environment adjust to the changes.
I've been playing around with this type of development for a couple months now, and I think I've found a way to cook up a marvelous meal of creativity.
I'll explore this more later.
And I need a better name than Creative Rollover.
Any thoughts?
Let me know in the comments.
Labels:
creative rollover,
development,
game dev,
productivity,
rituals,
workflow
Friday, November 30, 2018
Why Do I Have So Many Sketchbooks? So Many Ideas.
I buy numerous sketchbooks for my ideas. They're not very professional either. I tear out pages, cut out ideas and paste sketches from other places in them. They're very functional for me.
- Different sketchbooks with different topics. This allows me to concentrate on a focused set of ideas. When I pick up my human studies sketchbook, I know I'm going to be drawing people. It helps me focus also to see where I've been in the past.
- I don't short-circuit any ideas. If an idea goes into a sketchbook that works better somewhere else, I will clip it out and put it into another sketchbook.
- With a pen and a ruler, each sketchbook is divided into sections (usually nine segments). This was a breakthrough. Now I can create segments that are discrete and framed outputs. I don't have this huge page of paper to waste space adding random thoughts to. Each frame has a little border around it that I can write in if need be. Nine ideas, and then I move on.
- If a sketch is found to be distracting, I clip it out and put it in a more appropriate sketchbook or I send it to the trash
- I use different drawing utensils. For some reason, I found that I get different output when I use different pens, pencils, markers or simply colors. If my ideas need a jolt, I simply switch my utensil for a few pages.
- Over time, when I go back and look at my sketchbooks, I'm taken back to the mindset I had when I created those sketches.
Labels:
ideas,
productivity,
sketch,
sketchbooks,
workflow
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